Students exploring virtual reality environments during the Hybrid Realities project at Accademia di Santa Giulia

2025 / SantaGiulia Accademy Workshop

The presentation at the Accademia di Santa Giulia focused on Hybrid Realities, a research project at the intersection of art, technology, and fashion design, where garments and structures become interactive and narrative devices.
Hybrid Realities is a collection of wearable sculptures and kinetic garments inspired by the forms and movements of marine life. Through the use of digital technologies, sensors, and 3D printing, these pieces transform into dynamic systems capable of responding to movement and environmental conditions, creating a continuous dialogue between the human body, nature, and space.
The talk began with a visual and conceptual introduction to the project, before moving into the core of the creative process. Students were presented with a wide range of physical prototypes developed through 3D printing, including experiments with printing directly onto fabric, applied to the design of garments and wearable structures. These prototypes represent a crucial stage of the research, where materials are tested, manipulated, and adapted to the body.
A key moment of the presentation was the screening of the project’s iterative video, documenting the evolution of forms and the dialogue between design, artificial intelligence, and animation. Within Hybrid Realities, the creative process also unfolds through the generation of digital images and creatures derived from the garments themselves, establishing a continuous feedback loop between the physical and virtual realms.
This relationship was further explored through a virtual reality experience, allowing participants to immerse themselves in the project and navigate its transformations within an interactive digital space. VR becomes a fundamental tool to communicate the process and expand the immersive dimension of the work.
The session created an open exchange with students, offering a concrete insight into contemporary research practices where art, fashion, technology, and material experimentation converge. The aim was not only to present the final outcome, but to reveal the process behind it—one shaped by experimentation, iteration, and the contamination of different design languages.
Special thanks to Alessandra Coppa for the invitation and for making this exchange possible.

Presented at: Accademia di Santa Giulia
Invited by: Alessandra Coppa
In collaboration with: Studio Microchaos, Ludovico Graziano